Games & Side Projects
I cut my teeth as a game developer before pivoting to AI & automation. These projects still hold up as a portfolio of gameplay programming, UI work, and rapid prototyping ; click any to see the breakdown.
Game Projects

Sustainacity
A sustainability-focused city builder made in Unreal Engine 5 where you balance rapid expansion with environmental health.

Dashing Simulator
A low-poly simulator built in Roblox Studio where players dash into enemies to battle for cash and upgrades.

Turret Defence
A flexible tower defense framework built in GameMaker designed for rapid iteration of modular turrets and enemy waves.

Cube Defence
A Roblox tower defense testing ground focused on refining game feel, pacing, and UI feedback loops.

Math Cubed
An educational arcade game built in Unreal Engine 5 attempting to gamify math questions with satisfying feedback loops.

Slime Slasher
An arcade-style tower defence prototype built in GameMaker focused on responsive melee game feel and particle VFX.

Snek Solver
A grid-based Unity puzzle game about spatial routing and logic where players must avoid trapping themselves.

Isosceles Invasion
A simple physics-based platformer built in GameMaker focused on gun propulsion mechanics and custom collision systems.
Made in One Day
A collection of rapid prototypes and game mechanics built in a single day.
Snake Made in 1 Day
A classic Snake game implementation with a twist, all made in one day.
Controls & Mechanics
- Start: Press Enter
- Move: Use Arrow Keys
- Screen Wrapping: If you hit the edge of the screen, you'll reappear on the opposite side instead of crashing!
Tic-Tac-Toe
A classic implementation of Tic-Tac-Toe built in a single day. Challenge a friend or play against yourself!
Controls
- Play: Click any empty cell to place your mark.
More Coming Soon
I'm constantly working on new one-day challenges. Check back later!