Unity C#

Snek Solver

Grid-Based Puzzle Mechanics

Puzzle Focus
Solo Team Size
Prototype Status

Summary

Snek Solver is a Unity puzzle game about plotting a path across a grid without trapping yourself.

Along the way I built custom tilemap tools and spent a lot of time on how the grid responds to your moves. The game teaches its rules through play; visual hints instead of tutorial pop-ups.

Main Points

  • Puzzle design: Plan ahead or box yourself in.
  • Feedback: Tiles react clearly to every move.
  • Levels: Difficulty builds step by step.

How It Works

Grid Movement

Movement is locked to the grid, and one careless turn can box you in; planning ahead is the whole game.

Level Tools

Custom editor tools made building and tweaking levels much faster.

Learning Curve

New rules appear one at a time, so the difficulty builds without overwhelming anyone.

Screenshots

Cover Art
Isometric View
Assets
Gameplay